


It is true that Kingdom Under Fire 2 has launched in other markets with some mixed results. The Cubic store now features no game-altering changes and instead features cosmetic unlocks, such as mounts and costumes. The difference between them is some cosmetics and some included troops that can also be unlocked via normal gameplay.
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In previous markets, the game was free to play, and with its in-game premium Cubic store, it was also considered "pay to win." For the western market, the game has switched away from both and is now a buy-to-play model, with the three different editions of the game launching at $29, $49, and $99. Over 120 additional troops are in development as well to be released after launch. Instead, she is completely reliant upon her wide- and long-ranged abilities. A short video was shown of her, and in a later interview, we learned that she plays much differently than the others in that she has no basic attacks of her own. Currently, a sixth player hero is planned in the form of the Dark Sorceress. The game will feature some planned post-launch content. To make coordination easier, players can also form guilds, which have unlockable guild skills, and the game may later feature guild-versus-guild competition. While these were not shown, it seems possible that this is how KUF2 will deliver the large battles. They can also form parties to tackle the four- or eight-player raids, and 16-player raids are planned. In terms of end-game content, players can form parties up to four players to complete the game's 50 missions. It certainly showed promise, and in an interview later on, we learned that to be successful, players must master controlling their hero and their troops in the RTS mode.

This interface looks very similar to the more recent entries in the Total War franchise, but we didn't have enough time to see how well it works. Troops can be given generic orders, such as follow the hero, or they can be given direct orders to attack individual enemy troops. What is most interesting is the ability to seamlessly switch between controlling your hero and controlling your hero and troops from an overhead, RTS-like perspective. Each troop under your command gains experience and levels up and have their own quality rating up to a maximum of five stars. You can bring three such troops with you into combat, and with over 30 types of troops, each with its own strengths and weaknesses, it's up to you to figure out what combination you need. There are 80 such troops to be featured at launch, and they range from squads of bowmen to giant scorpions. Progress far enough in the game, and you begin to unlock and recruit troops to your command. What seems poised to make Kingdom Under Fire 2 unique is the hybrid blend of RPG and RTS combat. This is why so many of the game's heroes feature at least some form of AoE abilities. In the early game, you may only fight enemies one by one, but in the larger fights, you'll need to fight dozens of enemies at once. There is an active block system to reduce incoming damage as well as a dodge move to evade attacks. The hero combat feels different and is far closer to something like Dynasty Warriors than to a traditional MMO. You travel through the tutorial area to learn the basics, and then you arrive at the first real zone to perform basic quests that amount to the standard "go here and do or kill this." Quests are helpfully indicated on the minimap with blue ovals. At the start, the game doesn't play any differently than any other MMO.
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The character editor lets you change hair styles, hair and eye colors, skin tone, face type, and a few dozen sliders to customize the face. We set off in the game with an Elementalist. The Spellsword uses both a sword and a wand to deal ice and lightning damage to their enemies. The Ranger is great at single target damage and can string together combinations of abilities. The Gunslinger is flashy and uses firearms to deal AoE damage if they aren't getting close with their blade. The Elementalist summons a companion animal (in our case, a large bear) and uses magic abilities to deal damage. The Berserker is a durable, tank-like hero who wields a two-handed weapon and uses rage to shield themselves from damage. Players find themselves in the thick of this chaos when they make a character and set out into the world.Īt launch, KUF2 will feature five playable classes: the Berserker, the Elementalist, the Gunslinger, the Ranger and the Spellsword. Also threatening the peace are the Encablossians, which are a demon-like force found in previous Kingdom Under Fire games and led by a familiar old antagonist. Caught in the middle of this is the Human Alliance, one of the main factions of Bersia and the one to which all player characters belong.
